Multiplayer online games

Assassin’s Creed Infinity brings the series to the live-service world

The days of the big studios making their money on solo experiences are not over. In fact, this is how PlayStation plans to define its future. It works well. It still cannot be denied that the bulk of the money to be made now in gaming is in live games. Previously simply considered massively multiplayer online games, live service games are a bit different. They continue to produce new content every week. They present fun special events and benefits for players who spend more time on them. Most importantly, they earn billions of dollars. Ubisoft wants to participate in modern online gambling with live service, which is why they are striving to launch Assassin’s Creed Infinity. Here’s what we know so far about Ubisoft’s approach with its landmark action franchise.

AT Assassin’s Creed Infinity and beyond

Image Credit: Ubisoft

The recent entry into the Assassin’s Creed series, Assassin’s Creed Valhalla, was a great achievement for Ubisoft. The game has received good feedback from critics and fans alike. Still, there is one area the publisher is looking to enter beyond the solo environment. As first reported by Jason Schreier at Bloomberg, the future of the franchise lies in live service games. Live service games are basically your Fortnite stylish games that continue to evolve in real time. They mostly exist in an MMO-style multiplayer world. They also usually vary in the amount you actually have to pay to play them.

For games like Assassin’s Creed, you are one step ahead of most titles with name recognition. The challenge with this project will likely come in keeping the game true to its origins (no pun intended) while adapting to the live service model. The plan according to Ubisoft is to create “several parameters with room to extend to others” within the Assassin’s Creed Infinity live service experience. This means that in the game you can travel to Italy to obtain and complete missions, then return to Egypt to participate in a timed event.

Titles like The Elder Scrolls Online are enjoying great success in transforming well-known franchises into the MMO space. If done correctly then I imagine a live service IT the game would do the trick very well. The real trick is to make the game fun enough to draw players in and dynamic enough to keep them coming back for more. Titles like Anthem, which to be fair didn’t start out as a live service experience, was never offered enough to make gamers want to play the actual game. Ubisoft will have to decide how to get there, and we all hope they will.

Featured Image Credit: Ubisoft

Taylor enjoys playing video games in her spare time. He has two degrees in political communication and wrote his thesis on Marxism and the exploitation of varsity athletes. In his spare time, he enjoys spending time with his wife and two miniature Australian Shepherds. He still has headphones on and he’s a die-hard Cubs fan.