One of Insomniac’s next big titles looks to be a multiplayer game. The studio tweeted that it was recruiting for a variety of positions for “a multiplayer project,” including roles for a creative director, a story manager and a systems designer for the multiplayer aspects.
Insomniac is recruiting! We have five new job postings for a multiplayer project. Come join us and be part of the #PlayStationStudiosFamily while we are working on some exciting stuff!
Apply today: https://t.co/WpJzOR39tK pic.twitter.com/eBJzEEtCsR
– Insomnia games (@insomniacgames) June 24, 2021
The job postings themselves don’t offer many additional details about the Insomniac multiplayer project, but there are a few points that stand out.
The responsibilities of the story manager include the development of “episodic and non-linear scenarios”. This probably doesn’t refer to episodic games as we know them from the consumer side (like with older Telltale games, etc.), but rather to evolving narratives told over time via live games, as well as to stories with branching and interlocking plots. This role also calls for “experience with multiplayer narratives,” once again hammering out the fact that this is a multiplayer project of sorts.
The demands of the Creative Director role speak of “brand extensions like movies, books, graphic novels, the web, DLC and mobile games.” This position also “ensures consistency across mythology and the brand’s universe,” which perhaps implies that Insomniac seeks to be bigger than this one game. Whether it’s about maintaining consistency between an existing brand mythology or brand new intellectual property is unclear. It also states “Multiplayer experience is a plus”, regarding previous experience in games.
As for the position of Multiplayer Systems Designer, it doesn’t really go into much detail of what Insomniac might do other than using overly general terms like “combat, navigation, progression and economy”. However, he also states that they would like this role to have “a thorough understanding of melee combat systems, enemy design, and boss design,” suggesting it’s probably not a shooting game like Resistance.
Likewise, the other roles don’t say much about the project except once again highlighting this multiplayer focus with requirements such as a “demonstrable understanding of art direction for multiplayer games”.
While Insomniac can be known at a glance for its single player games like Marvel’s Spider-Man and Ratchet and Clank, the company has certainly tried multiplayer components in the past. Resistance had online multiplayer. Ratchet and Clank: All 4 A had four players in co-op. And Fuse was a new four-player cooperative IP – Insomniac’s first venture outside of the PlayStation console exclusivity – released in 2013 that was a critical and commercial failure.
Insomniac has recently been an absolute machine to release games for the PS5. In less than a year, the developer has already released three games—Marvel’s Spider-Man Remastered, Marvel’s Spider-Man: Miles Morales, and Ratchet and Clank: Rift Apart– and should work on another follow-up in the Spider Man franchise. This is in addition to this newly revealed multiplayer project that we still know very little about except that it is multiplayer, will feature an evolving continuous, non-linear narrative, and will feature hand-to-hand combat. Maybe Insomniac does Marvel’s Spider-Man 2 a cooperative multiplayer title? Let the speculation begin.
What do you think of the Insomniac multiplayer game? Are they working on an established franchise or are they creating a whole new intellectual property? Join us in the comments below and let us know what you think.