Game development

It’s worth it | WorthPlaying’s Most Anticipated Games of 2022

20. red fall (XSX/PC)

Rhi “StormyDawn” Mitera: red fall is everything I’ve ever wanted from a vampire game: all the team fun of games like left for dead, combined with the aesthetics that the best 90s world of darkness RPGs had to offer and sprinkle liberally with mayhem – and vampires. In a world where first person shooters all start to look the same after a while, red fall promises to be a delightful surprise and I’m so excited to destroy the walking dead with three of my closest friends.

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19. Total War: Warhammer 3 (CP)

Tony “OUberLord” Mitera: If there are two things that work well together due to their love of massive battles, it’s total war and war hammer. When the two franchises first came together, it wasn’t just an excuse to see these massive battles, because the war hammer flavor also added a lot of depth to the total war playability. The sequel further refined those ideas, and here we are with a third entry in the upcoming series. Great; I certainly missed the feeling of realizing, “Oh shit! It’s 3am on a workday!”

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18. The Lord of the Rings: Gollum (Switch/PS5/PS4/XSX/XOne/PC)

Redmond Caroline: I wonder why it took Gollum so long to get his own game, but the gameplay concept seems to suit him just fine. I have a feeling it will be a combination of climbing, stealth, and probably puzzle-solving in the rich surroundings of Middle-earth. I can’t wait to inhabit the space of the character himself, where everything will happen appear bigger as he struggles with his split personalities.

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17. EQUALITY: Ghostwire: Tokyo (PS5/PC) / Metroid Prime 4 (Change)

Chris “Atom” DeAngelus: Another game in development for a while, Ghostwire: Tokyo looks like a modern Do X. It’s set in a Tokyo overrun by demons, and you play as a magical martial artist who defeats them with a combination of cool powers and awesome kung fu. We only got a few glimpses of the gameplay, but everything looks as sleek as it gets. With striking visuals and a brilliant concept, it’s easy to imagine Ghostwire: Tokyo being a must-have exclusive for the PS5.

Tony “OUberLord” Mitera: Metroid Prime 4 exists…and that’s all we really know about it right now. The mediocre game has had quite the development cycle since it was announced in 2017, having first bounced around Bandai Namco before returning to the hands of Retro Studios, which developed the original trilogy. There are few facts to follow and a lot of speculation surrounding the game. I just hope it takes the opportunity to tighten up the gameplay, because I always felt the First games seem a bit bulky, but i’m also a sucker for everything metroid.

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16. EQUALITY: Mario + Rabbids 2: Sparks of Hope (Change) / Marvel’s Midnight Suns (Switch/PS5/PS4/XSX/XOne/PC)

Andreas Salmen: the original Mario + Rabbids The game was a crossover we didn’t really expect or really want, but it turned out to be a refreshing take on two familiar franchises. sparks of hope seeks to increase ambition with space travel and, potentially, a greater emphasis on varied environments. We haven’t seen much actual gameplay for this title, but if it manages to be half as good as its predecessor, it should be a nice addition to the Switch’s library.

Cody Medellin: Of all the genres we’ve seen occupy Marvel games, strategy hasn’t really been seen in the console/PC space. Hear that Marvel’s Midnight Suns is developed by Firaxis gave people the idea that it was basically XCOM, but seeing cards get involved has people wondering if the team could pull it off. At the very least, it should be interesting to see how it performs after other strategy offerings like kill the arrow showed how strategy and card games can work together.

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15. Baldur’s Gate 3 (CP)

Rhi “StormyDawn” Mitera: I really enjoyed the early access version of Baldur’s Gate 3 and watch the development of the game in real time, but I’m so excited for the full release this year. The beta is just long enough to really get you hooked, and when it ends it always leaves me wanting more. I can’t wait to see how the story unfolds from here – and what other issues I may find myself in.

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14. STALKER 2: Heart of Chernobyl (XSX/PC)

Tony “OUberLord” Mitera: I’ve always been madly in love with HARLER franchise. It’s something about the game’s austere setting, immersive gameplay, and a world that seems to go on without revolving around your actions. Now the fourth game in the franchise, it will be interesting to see how the title manages to feel fresh given that it deals with the same exclusion zone that all previous offerings have explored in their own way. STALKER 2 most lives up to my list of expected games this year.

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13. Advance Wars 1+2: Reboot Camp (Change)

Chris “Atom” DeAngelus: One of Nintendo’s most underrated franchise returns, Advanced Wars (a franchise born from Famicom Wars) was a perfect combination of simple yet addictive RTS gameplay that had you begging for just one more step. Reboot Camp brings the same great gameplay that people loved with new features and lots of extra shine. Assuming it lives up to the Game Boy Advance originals, it has the potential to be one of the Switch’s most addictive games to date.

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12. Gotham Knights (PS5/PS4/XSX/XOne/PC)

Rhi “StormyDawn” Mitera: I’ve been saying for years that the Batman media should pay more attention to the rest of the Batfamily. The Robins have so much potential to tell stories outside of the bat itself. I’m glad someone out there listened because Gotham Knights looks like it goes to everything i ever wanted in a batman game. The only way it could have been better is if we could have more than two player co-op, but at least I can still play it with my sister. (I call dibs on Red Hood!)

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11. Sifu (PS5/PS4/PC)

Redmond Caroline: I already found the samurai game of my dreams, but now I’m looking for the kung fu game I’ve always dreamed of, and Sifu has a chance to fill this hole in my heart. Its focus seems to be on the essence of hand-to-hand combat and technique, so I don’t think it’s going to be a simple beat-’em-up, especially with the wrinkle that you age several years every defeat. I also think losing is part of the philosophy of the game, where you have to lose to improve yourself and improve your skills. Sounds like a grind worth living.

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