Kenny Omega recently spoke with the Wrestling Observer and the topic of AEW’s first console video game was brought up. Updates regarding the game have been sparse lately, although ‘The Cleaner’ has promised that AEW Games will have an update around the same time as the next one. Revolution pay-per-view on March 6 in Orlando. He explained: “I would expect something to be prepared for people to show very soon. I don’t want to promise Pay-Per-View or Pay-Per-View week, but we were hoping possibly showing a little more of where we are and a little more progression and possibly revealing one or more new characters.”
Regarding the development of the game, which is being handled by Yuke’s, Omega said, “It’s moving forward though, and for us, at least for me, there’s, there’s a big emphasis on the wrestling aspect of the game. We want the wrestling too, and it’s hard to get that balance, but we want it to feel like how a match would go, in a video game, so you know matches will go, probably will , probably in general, will go a little faster But, we want them to feel like the user is able to take on the role of their favorite AEW Superstar and/or whoever they create in the create a wrestler mode and when they mix it in the ring in whatever type of match they choose they have fun and they feel they are in control of their person and the moves have an impact They feel everything and that it’s fun. But at the same time, if you want to be really competitive about it, you s you know there’s that too.”
He also talked about how the game will compare visually to WWE 2K22scheduled to launch on March 11. Omega said: “We’ll never be able to match WWE’s game production value. You’re watching 2K22, it’s absolutely stunning. So I’m excited to see all of their bells and whistles when it finally comes out. But for us , rather than pushing, massively pushing boundaries or anything like that, we just want wrestling to feel like it felt to people who played wrestling games back in the day. other wrestling fans or, you know, people who just want to have fun with their buddies.
“Maybe they don’t know who Luchasaurus is. Maybe they don’t know who Chris Jericho is. But, you know, they can choose an on-screen character and say, ‘oh, this guy is fun. That’s kind of the feeling that I, as a creative designer, want to bring that to video games,” he added. “But, we want them to feel like the user is able to assume the role of their favorite AEW Superstar and/or whoever they create in create-a-wrestler mode and when they shuffle it into the ring in any type of match they choose , that they are having fun and that they feel that they are in control and that the movements have an impact. They feel everything and it’s fun. But at the same time, if you want to be really competitive about it, you know there’s that too.”
h/t Wrestling Inc.