I write a lot about Nintendo, Xbox and Sony in this work, and I’ve always considered Nintendo to be a very separate thing. The Switch is out of step in terms of console lifecycles with the Xbox Series X and PS5, and while Xbox and Sony are buying up studios, trading blows with exclusives and having the power to house the biggest hits cross-platform like Elden Ring, Nintendo is a neat little Mario machine that’s used as a secondary console for all but the most casual gamers. The massive and consistent sales of the Switch highlight Nintendo’s success in taking a different approach to the console wars, but there’s a very Xbox/Sony trend that’s been plaguing us with Nintendo for a while, and I don’t agree. sure it improves his games. I’m talking about online gambling.
I’m a bit biased in this regard. I don’t play online games much and single-player experiences remain my preference even though my peers spend hundreds of hours in Final Fantasy 14, Fortnite, or Warzone. Even with FIFA, I mostly play standard or career mode online matches on the hugely popular Ultimate Team. I never need a multiplayer component to hang on to. But even leaving that aside, I feel like Nintendo is straying too far from the casual gamer base that makes up the bulk of its audience.
There are some games where Nintendo’s online component works well. I mean, the connection is never brilliant, it always seems to have three steps too many, and adding friends is sometimes unnecessarily complicated, but other than that, it’s fine. Smash, for example, is played entirely online by some people, but it has a meaty offline campaign that takes you through a whole host of challenges. Animal Crossing: New Horizons has a few online features, and more were added post-launch, but most of the game is a solitary experience. Splatoon, on the other hand, is an online game through and through, so there can be no major objections, and even then, it has a single-player campaign for players to enjoy.
In other games though, it becomes increasingly awkwardly stuck in there. This article was inspired by the latest trailer for Mario Strikers: Battle League, which is one of my most anticipated games to launch this year. I love Mario sports titles and football is my favorite sport so yeah give me give me give me. I can even overcome the lack of Daisy. Perhaps. The problem with the trailer, as well as the sparse roster of only ten characters, is that it emphasizes online play. As a sports game it’s not too unusual, but you’d hope there would be plenty of offline modes to choose from as well. Right now, I’m nervous.
Granted, I love playing Switch Sports online, but offline there’s zero progression to the point where I actively hate how sterile the game is. With online progression also still in need of work, Switch Sports seems like a missed opportunity to live up to the golden days of Wii Sports. Even Big Brain Academy, a game about improving your own brain by stretching it with various exercises, has emphasized an online mode. It meant that I could prove that I’m the smartest video game journalist during the review period, but it still feels a little pointless to me.
This probably doesn’t signal a major shift in Nintendo’s intentions, but it does feel like Nintendo is embracing current gaming trends a bit more with these titles, but it comes at the expense of the casual, family fun used by these games. . represent. It’s a shame that without Switch Sports’ (admittedly impressive) online modes, there probably would have been time in the development cycle to add Wii Sports’ gyms and mini-games. It’s a shame that something that could have appealed to everyone was lost to an online mode that some of the game’s main viewers won’t be using.
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