WHAT is the difference between electronic sports (e-sports) and online games? How essential are they to the growth of Philippine e-commerce?
These questions will be at the center of discussions on the Manila Times’ online business forum, “Esports and Online Gaming: Driving E-Commerce” today, June 14.
According to a report by YCP Solidiance, an Asia-focused strategic consulting firm, the Philippine esports market had over 43 million active gamers in June 2021, a steady annual increase of 12.9% since 2017. .
This growth, the study points out, is supported by the growing accessibility of low-cost smartphones and mobile internet applications, especially among young people. The games sector is led by “Mobile Legends”, which is considered to be one of the most popular multiplayer online battle arena games in the country.
Online games, on the other hand, include virtual poker, casinos, sports betting and e-bingo. In the Philippines, the Philippine Amusement and Gaming Corp. (Pagcor) oversees the online gaming industry.
Guest speakers at the forum include Marlon Marcelo, Acting Executive Director of Philippine eSports Organization; and Jose Tria Jr., Pagcor special assistant to the president and concurrent vice president of the I-Gaming Licensing and Regulation Group.
Marcelo will shed light on the current state of esports in the country while Tria will discuss the latest trends in online gaming.
The forum will be simulcast live on all Manila Times social media accounts including Facebook, Dailymotion and YouTube channel at 10 a.m. Manila Times editors Dafort Villaseran and Jing Garcia will host the forum.