Readers discuss the best video game music from the current and previous generation, including Bloodborne and Splatoon 2.
The topic of this week’s Hot Topic was inspired by reader Andee, but limited the discussion to the PlayStation 4 and 5 era, to ensure that it’s not just the usual suspects that are mentioned.
People have found a lot of games to rent, although some fear that modern soundtracks may not be as memorable as they used to be, even though they are technically more accomplished.
I’m tempted to say Super Smash Bros. Ultimate for this, as it includes almost all Nintendo music tracks, not to mention a lot more. But instead, I’m going to go with Doom and Doom Eternal. I think everyone was surprised by the quality of these games, but I think a lot of the appeal is the music, which works great with heavy metal styles and the unusual rhythm, which goes from relative calm for long periods of time to absolute chaos in an instant.
When you’re just exploring, the soundtrack is like a chainsaw, flowing smoothly when not in use. Then when the demons appear and you start taking them down, they come to life looking absolutely explosive.
It’s metal but not in a way that turns off non-fans and fits the game perfectly. I listen to it all the time when I’m working or exercising.
I love the music from both Splatoon games. It’s Nintendo’s only major new series in recent years and the style of music is just as quirky as the rest. The style of pop music combined with the fake language they sing in is just fantastic and I love every song.
One problem with any multiplayer game is that you can get bored of the levels if you play them too much, but with Splatoon I always look forward to the music, which I can consider happening with any game. similar. Sitting I don’t even know if Call Of Duty or Battlefield has music during a match!
There’s something to be said for a great soundtrack that elevates the action but also matches the tone and style of the visuals and gameplay, and for me, Splatoon does just that.
The definitive correct answer to this question is Sayonara Wild Hearts, but I doubt it gets mentioned much as it doesn’t seem to have been as popular as it deserves. The developers themselves have described it as an interactive pop album and that is exactly what it is, with straightforward gameplay that matches the music perfectly.
It’s by Daniel Olsén and Jonathan Eng, voiced by Linnea Olsson, and I encourage everyone to give the game a try if they can. Don’t listen to the songs alone as that won’t mean as much to you, but play the game and they really get magical.
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Given how amazing it is, the Zelda: Breath Of The Wild soundtrack is often not mentioned, but here I think I have to because it’s really amazing. For such a gigantic open world game, it is very difficult to find a good soundtrack because the game lasts for hundreds of hours and you don’t want to listen to a track for that long.
Nintendo obviously realizes it as the soundtrack is very airy, with few obvious melodies. You almost forget it’s there, and then suddenly it will pop up when something exciting happens, or you hear the faint strains of the theme’s classic melody when you expect you to list.
It’s just as amazing as the rest of the game, and it’s a good thing to listen to in the background, given its smoothness.
My favorite soundtrack in video games from the PlayStation 4 and Xbox One era is this. First up, ToeJam & Earl: Back In The Grove and a particular piece of the game’s soundtrack: Dark Level Funk. This one, among the game’s soundtrack, is my favorite. My second favorite is Kay Nakayama – Supreme Moment from Gran Turismo Sport on PlayStation 4. These are two songs that I love to listen to to relax and unwind.
Another game soundtrack track that I also enjoyed is the Metal Gear Solid 5: Ground Zeros warning theme, which is another track I listen to every now and then when I’m relaxing. Both Streets Of Rage 4 and Resident Evil Village also have some unique pieces from the soundtracks that I loved listening to, these are Oliver Derivere – Rising Up and Scuttle Maximum. The Resident Evil Village save room theme is also on my list. Compared to other classic games, they didn’t let me down and managed to keep me happy.
Dead Rising 3 and the Dead Rising Triple Pack on Xbox One also have three tracks that I love to listen to. One is one of the ambients of Dead Rising 3, with the soundtrack of the remastered version of Dead Rising 2: Off The Record, these are the Frank West Remix and the Sandbox Mode Theme. The current standards of video game music haven’t let me down at all, but in the distant future I’m sure we’ll be seeing a lot more great game soundtracks.
gas to be rotten (gamertag)
Streets Of Rage had the best soundtrack I have ever heard before or since.
CG: Do you mean Streets Of Rage 4? Because others certainly don’t count for this Hot Topic.
This is one of my favorite types of hot topics because I am passionate about music. The game got me interested in electronic and electronic music styles with a lot of home made music and professionally with a lot of good beats and a symphonic atmosphere to support the exciting gameplay. Additionally, games like Subnautica and Celeste, as well as games like Hollow Knight, seamlessly merge the world and music to great effect.
As you enter different Subnautica biomes it can be a very jittery feeling, especially in the deep and deep ocean waters as you exit the shallows. It’s pretty scary, but the music changes and adapts to create a kind of scary symphony that makes the ocean a very menacing place! The deeper you descend into the depths, the more the music changes as the water pressure builds up and the light dims as you sink deeper, and the eerie music matches the visuals you are currently experiencing around you.
Risk Of Rain and Risk Of Rain 2, by composer Chris Christodoulou, are epic soundtracks based on a space rock or progressive metal style, which may remind you of bands like Pink Floyd and the calmer but still metal side of Devin. Townsend. It suits the game perfectly, due to the artwork and the type of gameplay, but you can easily relax with your eyes closed and think about distant images, with music being the only stimulation you need.
But my favorite of the last few years is a soundtrack I bought, as well as the DLC soundtrack. Bloodborne: Truly an epic and one that I classify beyond even Demon’s and Dark Souls games, and that really means something. Music isn’t really necessary when the game is already dripping in a supernatural atmosphere, but when you’re up against one of the many bosses, wow! The music takes over and combined with the battle ahead, makes for an absolute epic moment to try to win through thick and thin.
One area of the game that is in the Upper Cathedral Ward has a real soundtrack that I didn’t notice at first! My first part was just grabbing the controller and trying to get past the lycanthropes or werewolves and the eerie sound effects. I didn’t hear the music, but when I revisited the area in a new later set, I was able to hear the subtle low supernatural chorus and accompanying music, which sounded like a few un-tuned string instruments. creating an absolutely spooky fusion of Music and Game Universe. Sound Effects and Music, a game design masterpiece.
But my favorite Bloodborne boss fight music has to be the awesome and epic orchestral arrangement of sound, music and a perfect choir! It is the battle with Ebrietas, Daughter of Cosmos, one of the Greats. Inspired perhaps by HP Lovecraft’s description of Azathoth and the supernatural ethereal chords that seem to be part of its cosmic makeup. Wow is just an understatement in this boss battle. Truly epic in every way.
I think the soundtracks for games in general just keep getting better and better. These musical magician developers really have a good ear for sound, and incorporating it to match this particular game is just mind blowing. I myself will be listening to them for many years to come, and I’m excited to find out what other musical delights will emerge from these future gems of the game.
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